NOVEL To ascend, I had no choice but to create games Chapter 740 - 418 Youre Wishing for Too Much_1

To ascend, I had no choice but to create games

Chapter 740 - 418 Youre Wishing for Too Much_1
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Chapter 740: Chapter 418 You’re Wishing for Too Much_1

Chapter 740 -418 You’re Wishing for Too Much_1

Creating a new game was relatively easy; it only required creating several distinct areas within this Heaven-Opening Block, sending the lawbreakers here, and then allowing players to enter.

The new areas were entry-only; players needed to rehabilitate the prisoners here, then select those who could be educated, and transform them into useful talents.

After setting up countless areas, Fang Cheng looked over and said to Zhiyi Heavenly Lord beside him, “What do you think about turning this place into a school? Let players come here to teach and experience the joy of being an educator.”

“I think it’s feasible,” Zhiyi Heavenly Lord nodded. “Imparting knowledge and solving doubts is one of the pastimes for Heavenly Lords when they are bored. I feel players will also enjoy this pastime and actively participate in it.”

“Exactly, and we need some methods to encourage players to actively engage in teaching. So, how about we offer players some compensation for successfully reforming a student?”

“Great Heavenly Lord is right. We could also introduce some assessment measures so that players can better monitor the status of the demons here. How about we call it an examination?”

The two Heavenly Lords discussed the game’s content together, while Fang Cheng’s hands were busy sculpting the situation, soon bringing the ideal scenario to life.

Since it was a school, players would need to be able to hire teachers. However, at the beginning, only the players themselves and their friends could take on this role, but after some students graduated, they could stay and apply to become teachers here.

Players themselves could also have their own attributes, such as efficiency, capability, stamina, and luck, with different attributes bringing different effects.

In terms of skills, there could be some general ones like sports, moral education, Immortal Spell, aesthetics, etc. There could also be special abilities like “Master Teacher” to facilitate players’ exploration.

The players’ goal was to educate and rehabilitate the demons here, turning them into useful individuals.

The time within this Heaven-Opening Block could be accelerated; players could speed up time to rapidly enhance their students and, after a certain period, have them undergo graduation assessments to become pillars of this place.

If the corresponding demons showed even the slightest tendency to reform, then players could receive in-game currency as a reward.

This currency could be used to purchase new facilities and items, making it easier for players to continue managing their schools.

After trying out the game completed by Fang Cheng, Zhiyi Heavenly Lord got a feel for the atmosphere and thought the game could be quite interesting.

Thus, he took the initiative and said, “Great Heavenly Lord, please allow me to stay here. I’d like to observe this place’s operation closely.”

“Certainly, that’s no problem,” Fang Cheng replied.

“Thank you, Great Heavenly Lord.”

With Zhiyi Heavenly Lord in charge, Fang Cheng felt quite at ease about the place.

Since the game’s mechanics were quite simple and almost everything was ready, the rest didn’t require the studio’s hands-on involvement. Thus, the game could be released under his alias in the Living Immortal community as a free game for players.

Assuring there were no issues, Fang Cheng directly uploaded the game to Game Inn and Passport World.

As soon as the new game from Living Immortal was released, it attracted widespread attention.

Although everyone knew that Living Immortal was Fang Cheng, the games released under these two IDs had different styles. 𝒏𝒐𝒗𝒑𝒖𝒃.𝙘𝒐𝒎

Games released by Fang Cheng Studio tended to lean towards mainstream themes, with content that carried the grandeur of big-name games, always offering a sense of solidity when played.

However, Living Immortal’s games were like those of an unorthodox expert, always managing to throw a curveball in the most unexpected places, allowing players to experience Fang Cheng’s wild imagination.

And the name of the new game confirmed this.

[“Gardener Simulator”… That sneaky Immortal, I thought it was a gardening simulator!]

[No kidding, seriously, I was fooled too.]

[I’m new here, I don’t understand. Is Living Immortal occasionally mischievous or always like this?]

Reply: [Always like this.]

[I see, got it.]

As players who had weathered a barrage of games, they knew that when Fang Cheng released new games under the alias Living Immortal, they had to be wary of his creative twists.

They still remembered the psychological terror that “Spreading Traditional Culture Starting from Me” brought, as well as the unexpected and mind-boggling bosses in “Plant Grass”. Fang Cheng seemed to particularly enjoy throwing players off guard and then watching them scramble in the aftermath of the surprise.

However, when the first batch of players tentatively downloaded the game and started it up, they were surprised to find it fairly normal.

The game’s opening was pretty standard; players inexplicably became a school principal, and their task was to recruit students, run the school, cultivate the students, and help them succeed.

Most of the students who arrived were problem children; teaching them required more energy, a stronger will, unwavering determination, and at times, terrifying methods when necessary.

Though they approached with a tentative attitude, they found the game to be quite interesting once they got into it.

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